Play to Earn
The Play to Earn mode is adopted by Axie Infinity, My Neighbor Alice, Alien Worlds, etc., which caused enthusiastic response and commercial success in GameFi. So in CheersLand, Play to Earn mode has been used as an engine for the economy.
Different from other GameFi projects, Play to Earn mode in CheersLand has made three improvements:
No Entry Barrier
All games based on CheersLand will support running on multiple clients so gamers can play the games at any time and anywhere. In CheersLand, all users can participate in games at zero cost, and earn rewards directly through skilled gameplay and contributions to the ecosystem.
Taking Crypto Pirates as an example, every new gamer will have 2 HPs at the beginning, which means that gamers will be able to play the game twice. Once the gamers' HP is 0, they can still choose to invite friends or stake tokens to earn HPs and continue to play the game.
Hit the Rankings
Ranking List is the leaderboard sorted by the games' scores, which reflects the engagement of gamers to a certain extent.
Gamers listed on the leaderboard must be active users of CheersLand, as well as experienced players of GameFi. CheersLand will reward gamers on Ranking List every week, so gamers only need to focus on playing the game to get better rankings, and they can benefit from CheersLand all the time.
But at the same time, the rankings will be dynamically changed and updated at all times, which means that all gamers will always be in competition.
Diversified Prizes
CheersLand will provide diversified prizes as rewards for gamers. Weekly Tournaments will be hosted and titled by the sponsors in CheersLand as a regular programme.
The weekly prizes are including but not limited to:
  • CHEERS tokens
  • Allocations of the projects listed on IGO channel
  • Multi-asset airdrops
  • NFTs of in-game items
Play to Earn Framework
Last modified 4mo ago
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